Friday, April 28, 2023

Return of Doctor Esker's Notebook now available

I've now sent all the Return of Doctor Esker's Notebook games out to Kickstarter backers that I can at this point (some folks are waiting to combine Return with the fourth game due out later this year). Therefore, with those generous backers taken care of, I'm pleased to start offering the newest Esker game for sale via my website and Amazon. 




More info and a link to get yours here: https://planktongames.com/esker 

Thursday, January 26, 2023

Froot

 I took part in the 52nd Ludum Dare game jam as I have in the past. This time, the theme was "Harvest," and I created a fruit harvesting rat shooting game called Froot. I used MidJourney for some of the art (having no artistic skill of my own) and was pretty pleased with how it looked.

You can play the game in your browser here.





Return of Doctor Esker's Notebook

 Hi, all -

Just wanted to share that the third game in the Doctor Esker's Notebook series, Return of Doctor Esker's Notebook, is now complete and at the printer. I ran a Kickstarter for it (here) that I probably should have mentioned on this blog, although I haven't posted here much recently.

If the last two print runs are any guide, the game should be printed, through customs, and ready for players within a couple months. The Kickstarter did well enough that we reached one of the stretch goals, which was an all-new fourth Esker game, coming late 2023.




Friday, May 6, 2022

Temporary Plankton Games site outage - shifting hosting

 Hi, all - 

I'm sorry for the inconvenience, but the Plankton Games site will go down sometime this week for a few days while I switch hosting. My old hosting service (GoDaddy) hit me with a bunch of extra fees and hassle, so I need to dump them and move.

I'm hoping the transition will go smoothly, and I expect the site to be back up by May 13, 2022 at the latest.

New Ludum Dare game: Kharon's Twilight

 Hi, folks - I took part in Ludum Dare 50 a little bit ago, and I was able to complete a whole game in 48 hours. The theme was "Delaying the Inevitable," so I made a game where you're eventually overrun by a bunch of mammoths.


The game plays like a deckbuilding boardgame, although it's single-player. There are a bunch of special "power moves" that you can purchase, and you get to use a few of those (randomly selected) each turn, along with some basic moves.

The game did OK in the competition. It was hampered a little bit by speed issues (it's a browser game and I may have gotten too ambitious as to what the browser and my graphics library could handle).

To see the competition page (with more description of the game) see here: Ludum Dare Site

To play the game, check out http://planktongames.com/ld50

My Plankton Games site may go down for a bit over the next few days because I'm changing hosting, but it should be back up within a week or so.