Wednesday, February 2, 2011

Upcoming stuff

It got quiet around here towards the end of the year as my semester ended and we traveled to see family.  Then the new semester began with a fury.  So, I haven't been posting much, but I do have some good news to report:

  • The new artwork for Diggity is complete as of late last year, and it's neat-o.  I'll put up some samples soon.  I ordered some copies from TheGameCrafter.com after tweaking my art uploads. Their printing is always pretty dark (they prefer the term "rich") relative to how the images look on the screen, so I had to lighten it after getting one made up to test it.
  • Diggity was selected as a finalist for the Ion Award at SaltCON, a boardgaming convention in Utah. I tried hard to find a way to get out there for the convention, but it ended up being too hard to get away from teaching and my committee work for those days (plus it would have ended up costing me about $700 - not impossible, but pretty expensive).  The competition organizers are willing to demo Diggity for me, so I've got a copy in the mail, and I'm working on a how-to-play movie for it which I hope will help.
Diggity's also in the running in the large field for the Hippodice competition in Germany.  I'm guessing I'll hear something about that in the coming weeks.

2 comments:

  1. Congratulations on being a finalist for an ION award in SaltCon :-D

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  2. Dave, I don't have a better way to contact you at hand right now, but wanted to make sure you saw this: http://danielsolisblog.blogspot.com/2010/12/thousand-year-game-design-challenge.html

    ReplyDelete