tag:blogger.com,1999:blog-3815365161259800939.post2739484331342865690..comments2022-06-16T03:19:59.809-04:00Comments on Plankton Games Journal: Yoggity Reader MailDave Dobsonhttp://www.blogger.com/profile/12013987221733927394noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3815365161259800939.post-77260369673627675612010-10-22T20:56:18.677-04:002010-10-22T20:56:18.677-04:00The trading in Yoggity is more central to the game...The trading in Yoggity is more central to the game than in Settlers, I think. You can easily go through Settlers without trading anything with somebody else because you have ports and other options for trade.<br /><br />I agree that kids enjoy many games at a simpler level (e.g. Monopoly) without grasping the more complex strategies. Yoggity would totally work that way; kids would easily understand what to do. As I said above, though, I think targeting kids specifically might limit my audience in ways I don't want to do, and it would deny the game to an audience (adults who like less hardcore complex games) that would enjoy it.Dave Dobsonhttps://www.blogger.com/profile/00776314413503639195noreply@blogger.comtag:blogger.com,1999:blog-3815365161259800939.post-44152230517941168992010-10-22T19:28:39.250-04:002010-10-22T19:28:39.250-04:00Still no answer... =(Still no answer... =(daje10https://www.blogger.com/profile/00815789480642728293noreply@blogger.comtag:blogger.com,1999:blog-3815365161259800939.post-68058997712618489002010-10-20T21:56:13.595-04:002010-10-20T21:56:13.595-04:00Hello again! =)
I have not read anny rules for y...Hello again! =)<br /><br />I have not read anny rules for yogety, I have just seen the picturs you have posted here on youre blog. So the trading part is the part where the strategy come in to play in your game if understod it correctly.<br /><br />Is it simular trading to the trading in settlers? If so I would have to dissagree with you. In settlers trading do not act as a strategy in that game onley as a ontreraction. <br /><br />Also the judges who found the game to "light" might refer to the amount of strategy compared to the playtime. Atleast this is how compare diferent games. <br /><br />Also I would like to coment an your coment about re-theming the game. What you perseve as funn might not be what some one els find funn. So younger kids might find somthing completly difrent funn about the game. But if your looking on self publishing then I can understand that you would not want to re-theeme it as a kids game. A lot harder to sell kids games as a new company...<br /><br />Well I am looking forward to hereing what you ar planing to do about the game, even if it is nothing ^^<br /><br />Best regards<br />/Danieldaje10https://www.blogger.com/profile/00815789480642728293noreply@blogger.com