Plankton Games Journal


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Saturday, September 18, 2010

GameconMemphis contest in two weeks...

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Here are the competitors. Fourteen in all, with others maybe still to come.  Looks like a lot of interesting games.  At least three are in ...
Friday, September 17, 2010

Awards != Sales

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As I consider entering all these competitions, it's good also to heed what Tao over at Starlit Citadel writes  - that award-winning game...
Thursday, September 16, 2010

More on the Hippodice contest

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The Hippodice contest is one of the best from a designer's point of view - it's widely known, run by serious game enthusiasts, has a...
Wednesday, September 15, 2010

Barriers to publication

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The B oardgame Designers Guild of Utah apparently has a recurring newsletter now.  A recent issue  has a neat article on the barriers to en...
Tuesday, September 14, 2010

Hippodice

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The perennial Hippodice competition is rolling around again, with a submission deadline of November 1st.  I'm thinking of entering Digg...
Monday, September 13, 2010

More on Spy Alley

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I commented on Spy Alley yesterday.  Looking at their site some more, I found some sales figures and history : Interesting Facts: Spy Alley...
Sunday, September 12, 2010

Review: Spy Alley

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We played Spy Alley tonight, a simple boardgame which seems to be published by a small independent game company, Spy Alley Partners LLP .  ...
Saturday, September 11, 2010

Diggity art

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I'm making some progress getting the art completed for Diggity .  The new stuff looks nice - way better than what I was able to do, whic...
Friday, September 10, 2010

Dang it!

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Following my comments on one of my games, Galapagos , commenter Jay points out that the name has been adopted by a game that came out this y...
Thursday, September 9, 2010

Rio Grande contest judging standards

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With my entry in the Rio Grande game contest sent out, I'm eagerly awaiting the results.  The judging is based on total points in a numb...
Wednesday, September 8, 2010

Anagrams Galore, or Aroma Rage Slang

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Getting working on Scryptix again, after an 8-month hiatus.  I need to get some more puzzles made, which is tricky, since they need to star...
Tuesday, September 7, 2010

Design by iteration, and the perils of blind spots

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An interesting retrospective on the evolution of a game design over at Board Game News - Gil Hova's Prolix .  I haven't played the ...
2 comments:
Monday, September 6, 2010

Custom Dice

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Chessex offers custom six-sided dice in relatively small quantities here .  Not too economical for a small run (a fully custom die with all ...
Sunday, September 5, 2010

200 posts!

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Rolled the odometer on the blog here again - I've been doing a post a day since March. When I started, I expected to have my game, Dig...
Saturday, September 4, 2010

Populist Gamer Score

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Dale Yu at BoardGameNews.com has a column  on a (semi-silly) scoring system for how many of the most popular boardgames you have played and ...
Friday, September 3, 2010

BGDF Results

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The results are in .  My game, Caravan, came in second in a massive four-way tie at five votes, well behind the winner at 11 votes.  The win...
Thursday, September 2, 2010

Off to Tennessee

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Yoggity's packed up and in the mail to GameCon Memphis.  Exciting - I hope the testers there have fun with it.  We'll see how the co...

Another source for cards

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Here's a link to PrinterStudio,  another place that will do custom-printed playing cards.  54 card decks, come in a box, personalized b...
Wednesday, September 1, 2010

Yoggity ready to go

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I got my new versions of Yoggity from TheGameCrafter.  I need to put the stickers on the parts (wouldn't want to make the testers do tha...
Tuesday, August 31, 2010

BGDF contest, again

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Just got done reading through the BGDF contest entries for August and casting my votes.  Neat stuff - there are a number of them with very c...
Monday, August 30, 2010

Racial stereotypes in games

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Bruno Faidutti, noted game designer, wrestles with changes required in the art for one of his games over at his blog.  The game involves ex...
Sunday, August 29, 2010

Boardgame Exchange

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Via   Purple Pawn , I learned there's an interesting new service for game enthusiasts.  It's the Boardgame Exchange  - essentially, ...
Friday, August 27, 2010

August BGDF entries up

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That was fast.   Eight of them , ranging from a new card game with a standard deck of cards to a couple with over 240 pieces.  Lots of artwo...

August BGDF contest entry in

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I got my entry in for the August BGDF showdown .  I think it's a good one.  The problem is, I had to rush at the end, and I never got a ...
Thursday, August 26, 2010

Xinghui printing problems

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James at Minion Games has given some more details about his Xinghui printing troubles (which I've discussed before ) here at this BGDF p...
Wednesday, August 25, 2010

Lucky Train

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The company my brother works for, A Bit Lucky , has produced a social Facebook game called Lucky Train , in which you build a small town and...
Monday, August 23, 2010

The last to know...

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I'm guessing my LLC registration went through, not because I've heard anything from the state, but because I got two pieces of mail ...
Sunday, August 22, 2010

Slay

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About a year ago, my brother turned me onto a great computer game called Slay (available here ) by Sean O'Connor.  The game is basically...

Starcraft II

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I've been playing some of this over the last couple of weeks.  It took a while, but I've really started enjoying the single-player c...
Saturday, August 21, 2010

New BGDF showdown is a doozy

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Lots of conditions for the BGDF design showdown this month - shared resources, at least four players, and two people have to win simultaneo...
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