Plankton Games Journal


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Tuesday, November 30, 2010

Matt takes the plunge

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Matt Worden has taken the indie publication leap of faith  with his game, Jump Gate .  It sounds like he's stepping out in a big way, co...
Sunday, November 21, 2010

Hippodice

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One of the two games I entered in the  Hippodice  competition has made it through the first cut.   Yoggity  didn't make the cut from 190...
Friday, November 19, 2010

Sailing the LLCs

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In response to my post on Visible Hand's incorporation , Reader Daniel writes: What is this LLC, can you pleas inform us non US people...
Thursday, November 18, 2010

Stock options

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Michael Keller over at Game Designer Wannabe  has formed his own publishing company and apparently issued stock certificates.  Pretty awesom...
Tuesday, November 16, 2010

Hercules: The Later Years - Rules

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The following is my entry for the BGDF design showdown for October.  Enjoy... Hercules: The Later Years Story: After his labors, Hercules ...
Monday, November 15, 2010

Hippodice preliminary results on Nov. 17

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The Hippodice  site says they'll have the preliminary first-round results up on November 17.  Pretty exciting.  The games that make it t...

BGDF October Showdown results

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Looks like I came in a close third of four.  A bit frustrating; this time around I actually designed the game pretty quickly after the conte...
Thursday, November 11, 2010

Ion Award competition

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Here's another competition  of which I just recently learned.  Looks like a reasonable deal; you send them a description, they chose a s...
Friday, November 5, 2010

Jump Gate jumps to production

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Matt Worden's Jump Gate, which won the 2010 Game of the Year award from Games Magazine, is moving into a boxed edition (and presumably ...
Wednesday, November 3, 2010

October BGDF design showdown

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My entry is in.  An interesting contest assignment  this month - the theme is Hercules and his labors, plus you have to use three of a list ...
Tuesday, November 2, 2010

Distribution: the challenge

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A  really interesting post  over at the Starlit Citadel detailing why paying middlemen (i.e. distributors) is actually a good deal for retai...
Monday, November 1, 2010

New SuperiorPOD products

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SuperiorPOD has unveiled a new web interface and some new products, both of which are improvements.  The old website was a bear to use; yo...
Sunday, October 31, 2010

Paint by numbers

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Like Yoggity , here's another game, Pastiche , that deals with combining paint colors to make various other colors.  It looks like you...
Saturday, October 30, 2010

Tasty Minstrel Kickstarter fund drive

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Tasty Minstrel games has started a Kickstarter fund drive for its next release, a space-themed card game called Eminent Domain.  Tasty Min...
3 comments:
Friday, October 29, 2010

Sherwood rules

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The following are the rules for the game I submitted for the September BGDF design showdown.  The restrictions were that it had to have a ...
Thursday, October 28, 2010

Small-Time Publishing Advice from Ben Clark @ Paper Money

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In the most recent Paper Money podcast , Ben Clark discusses small-time independent publishing, specifically self-publishing.  An interestin...
Wednesday, October 27, 2010

Entries in for Hippodice

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I've got two entries -  Diggity  and  Yoggity  - submitted for the 2011 Hippodice Autorenwettbewerb .  They have a first stage which is ...
Tuesday, October 26, 2010

Game Review: Race for the Galaxy

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I got a chance to play Race for the Galaxy last week too. It was a lot of fun. It has a pretty steep learning curve, but I was getting it fi...
Monday, October 25, 2010

Hey, I'm famous...

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... and a total nerd. Interview by my good friend Bob Beshere, Ph.D.
Sunday, October 24, 2010

Game Review: Dominion

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I finally had a chance to play Dominion  last week, so I have an understanding now what the fuss is all about. It's a clever design - e...
Saturday, October 23, 2010

Inevitable no longer evitable

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The Kickstarter-funded project to produce the Inevitable board game has come to fruition - they've taken delivery of several pallets of...
Friday, October 22, 2010

Another project funding site

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Reader Dave Conklin of Oak Tree Games  writes to suggest IndieGoGo.com as an alternative to Kickstarter.com for project funding.  He's...
2 comments:
Thursday, October 21, 2010

Jump Gate wins Games GOTY

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I posted a few days ago about Matt Worden's Jump Gate , which is an indie game published through The Game Crafter . Well, Games Magazin...
Wednesday, October 20, 2010

Yoggity Reader Mail

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Reader Daniel writes the following about my  recent post on Yoggity : So have you decided how to tackle the judges' "ruling"...
3 comments:
Tuesday, October 12, 2010

More on Yoggity and kids

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The judges at Gamecon Memphis thought my game Yoggity  was suited for 6-8 year old kids.  I certainly need to listen to that feedback and fi...
1 comment:
Monday, October 11, 2010

Memphis results

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Here's the final wrap-up from the Gamecon Memphis competition.  My game, Yoggity , got third, with a recommendation that it might be b...
Sunday, October 10, 2010

Jump Gate review and the complexity of newfangled technology

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Matt Worden is (at least superficially) like me - he's designed a number of computer games, is also into designing board games, and has...
1 comment:
Saturday, October 9, 2010

Rio Grande contest wrapup

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I'm still trying to get a sense of what happened at Gamecon Memphis, but the result is clear; the winner of the regional there was a gam...
Thursday, October 7, 2010

Robin Hood BGDF contest

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The entries  are up.  Some interesting ones - the Robin Hood theme made most of them overlap in terms of plot  and layout, but the minigame ...
Monday, October 4, 2010

Sell sheets

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I haven't spent any time trying to convince publishers to pick up one of my games, but this  post on sell sheets from Jay Cormier  seems...
2 comments:
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