Really interesting critique/rant by Grant Rodiek about using Kickstarter for game projects over here at
Exiled Here. I've been aware of Grant's game, Farmageddon, on TheGameCrafter.com for a while, and it sounds like he's done some parallel things (and had parallel thoughts) as he's moved through the independent design/publishing realm. His ideas on Kickstarter mirror mine - a great opportunity, but one that's becoming very crowded and inconsistently good.
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