Looks like I've rolled the odometer here, so to speak - 100 posts - so maybe time to take stock. The project (or quest) is to get Diggity published. I designed the game while wandering around Munich and Bavaria last October, and tested it a bunch over there. I did art for it in November. I got my first actual version from TheGameCrafter.com in December thanks to my mother-in-law. I got my first production quotes in December. I looked at other print-on-demand options in January, and continued testing and development. I started blogging here about three months ago. I've been interviewed, I've opined, I've done investigative journalism. Seems like this project is still moving along - I've got my art proposal out to my artist, I've got a good sense of what the game's going to cost to print up, and I'm learning about the marketplace.
Still no idea if I can actually make this work, but it's been a fun ride so far.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment