Thursday, September 29, 2011

New CCG POD possibilities

The game print-on-demand company SuperiorPOD has announced the ability to create card packs with random frequencies, such as would be required to make a collectible card game (CCG) like Magic or Pokemon.  There are tons of independent designers who have ideas for this kind of game, but it's been very hard to get them made because of the high cost of printing.  Having this capability in a print-on-demand service is great for those folks, and it's been an often-requested and so far unfulfilled wish in the forums at The GameCrafter.

I'm a little dubious that you could get an indy CCG off the ground.  Even with this potential printing solution, it's going to be hard to get enough of an audience that they'll be willing to send lots of money away just for a chance at getting a rare card, especially when there are lots of CCGs already saturating the market.  But I don't know that market well - none of that kind of game ever did much for me.  Card-based combat and the interrelationships of abilities I like, but the idea that you'd do better if you spent more on cards always killed it for me.

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