skip to main
|
skip to sidebar
Wednesday, February 1, 2012
Guiding design principles
This
is a good article, with lots of advice I should take to heart but don't always.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
About Me
Most popular posts
Game Printing Costs
Indie Game Publishing Economics, or the Grim Reality of Game Economics
Game Production Costs Summary
My Favorite Game of All Time
Game Boxes - Setup vs. Tuck
Subscribe
Posts
Atom
Posts
Comments
Atom
Comments
Blog Archive
►
2023
(4)
►
April
(2)
►
January
(2)
►
2022
(2)
►
May
(2)
►
2021
(2)
►
October
(1)
►
February
(1)
►
2020
(9)
►
November
(3)
►
August
(2)
►
April
(1)
►
February
(2)
►
January
(1)
►
2019
(49)
►
November
(1)
►
October
(2)
►
September
(5)
►
August
(4)
►
July
(4)
►
June
(3)
►
April
(7)
►
March
(10)
►
February
(13)
►
2018
(5)
►
October
(1)
►
September
(1)
►
August
(3)
►
2017
(4)
►
August
(1)
►
January
(3)
►
2016
(1)
►
July
(1)
►
2013
(5)
►
July
(1)
►
May
(2)
►
January
(2)
▼
2012
(43)
►
December
(2)
►
November
(5)
►
October
(1)
►
September
(2)
►
August
(5)
►
June
(5)
►
May
(4)
►
April
(2)
►
March
(5)
▼
February
(10)
Even more Kickstarter analysis
Rules writing tips
Game Design Notebook - Horde - Step 2: Revision an...
Game Design Notebook - Horde - Step 1: Contest entry
Chicken Caesar
Mini-cards!
BGG Ratings
Kickstarter and publishing
Reviewers willing to take on independent games
Guiding design principles
►
January
(2)
►
2011
(53)
►
December
(5)
►
November
(8)
►
October
(12)
►
September
(4)
►
August
(8)
►
July
(3)
►
June
(3)
►
May
(1)
►
March
(5)
►
February
(3)
►
January
(1)
►
2010
(265)
►
December
(7)
►
November
(12)
►
October
(21)
►
September
(29)
►
August
(31)
►
July
(31)
►
June
(30)
►
May
(35)
►
April
(33)
►
March
(36)
Game and Design News and Information
Boardgame News
The Purple Pawn
Boardgame Geek
Boardgame Designers Forum
Publishing Resources and Blogs
Paper Money Podcast
The Game Crafter
Guild of Blades
Creation and Play
Michael Mindes - Tasty Minstrel
Followers
No comments:
Post a Comment