Sunday, June 17, 2012

Diggity Review

The web is ephemeral, and that isn't always great if you're trying to build a following for a game.  I've been trying to find a nice review of Diggity that came out a couple years ago.  It was by JT at TheGameCrafter.com.  It's no longer at the address it used to be, so I'm posting it here to preserve it.  The original is still at the Wayback Machine (now Internet Archive) here:

http://web.archive.org/web/20100327145503/http://www.thegamecrafter.com/forums/reviews/diggity


Diggity Review by JT of TheGameCrafter.com
Rating: 5/5

Diggity is a ridiculously simple game about mining. It's good for 2 to 5 players, and each game takes about 30-45 minutes if you have 2 players, though you could easily add house rules to make it shorter or longer.

The premise of the game is that each player is a miner, and you're all working the same mine to see who finds the gold first. Along the way you're trying to make patterns out of the symbols on the cards, and those patterns let you build "tools" that allow you steal other people's gold. The tools start a bidding war, which allows each player to try to outbid another player for the gold that was just discovered. I might have a shovel, which allows me to steal the gold from the player who discovered it, but then someone else might have a pulley, and still someone else has a cart. You keep playing tools until someone comes up with the ultimate trump card, a shed, or until you get to the highest tool you have.

That's really all there is to playing the game. You build out a mine, you collect tools and gold. Then you build a new mine, collect more tools and gold. However, the interactions with getting the mine pieces to fit together, while still trying to make patterns to build tools puts this game right at the top of the list of games I want to play. Because it's so easy to steal gold, you really need to be strategic about putting out pieces that give you tools so that no one wants to bid against you. This dynamic really adds a lot of strategy and viscous fun.

The rules are well written, and just as importantly, well structured. The artwork is clean, simple, and pretty. And the game is fun. It's hard to ask for more than that.

Though we don't allow games for children under 12 on The Game Crafter for legal reasons, this could easily be played by children, and would probably be a good lesson for them in building patterns out of shapes. Don't let that pull you away from the game though, as this game is easily just as fun with only adults playing it.



UPDATE: JT pointed out that the review is still present at the bottom of the Diggity listing on their site, but he said it's OK to keep the review here too. Thanks JT!

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