I haven't done a financial update in a while. Here's how it looks. Graph #1 is my total revenues stacked on top of my total expenses.
Graph #2 is my net profitability, now about $4,900 in the red but rising fairly steadily.
Both graphs show my initial costs for 1080 games, the gradual rise to net profitability, and then the larger costs of my second print run (2160 each of original and sequel for 4320 total games), and my sales since then.
In terms of inventory, I've still got about 4575 games, which at the net revenue I typically make per game is about $39,000 in total potential revenue if I'm able to sell them all. Set against that revenue will be any future advertising, promotions, taxes, free copies, spoilage, and other such expenses.
So, I have a good shot at net profitability, but probably not until next year, and only then if my sales stay steady or increase.
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