Matt Worden has taken the indie publication leap of faith with his game, Jump Gate. It sounds like he's stepping out in a big way, committing 1/3 of his garage and what's probably a good chunk of cash to publish independently. The numbers make it look like 1,000 copies, which means his cost-per-game is probably too high to make it very profitable through distribution (unless he has a list price higher than I think he will, or costs lower), but with the press he's gotten from the Games award, maybe he can get enough orders direct from retailers or from consumers so that he won't need distribution sales to be profitable.
Anyway - good luck to him; the "assembly party" he has planned sounds like a lot of fun, and it's neat to see somebody taking the leap.
Tuesday, November 30, 2010
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